extends "../ankeleiqi-3/ankeleiqi-3.gd"


var baseId = ""
func _extInit():
	._extInit()
	if isInManual():
		addSkill(sk3t1[1], sk3t1[0])
		addSkill(sk3t2[1], sk3t2[0])
	elif sk3 != 0:
		doChoiceSkill3()
	lv = 4             #等级的设置

var sk3t1 = ["光矛散射·1", "光矛照射到敌人身上有30%的几率向随机方向折射"]
var sk3t2 = ["光矛散射·2", "光矛伤害提高30%"]

func doChoiceSkill3():
	var sk = get("sk3t%d"%sk3)
	addSkill(sk[1], sk[0])